Drivekey issue

Anything hardware related goes here
Post Reply
User avatar
yginesta
Bandit
Bandit
Posts: 141
Joined: Fri Nov 23, 2007 8:17 pm

Drivekey issue

Post by yginesta »

I was wonder what I need to do in order to play the new Super Mario Bros on the We. I have the latest update on the Chip and it just reboots.
User avatar
CoFree
Robinhood
Robinhood
Posts: 13414
Joined: Wed Nov 07, 2007 1:38 pm
Location: In the Forest
Contact:

Re: Drivekey issue

Post by CoFree »

as far as i know
the only way to play that game
is with the "usb loader gx'

i dont think it will play from a disc at this time
"FIGHTING TYRANNY in a TECHNOLOGICAL NOTTINGHAM"
Image
No Questions by PM.
stutterman
Bandit
Bandit
Posts: 153
Joined: Sun Oct 19, 2008 12:39 pm

Re: Drivekey issue

Post by stutterman »

hi this is from drivekey web site(We have fixed the NSMB issue in DriveKey. The updated firmware will be in all chips shipping from Monday 30th November. We will also be providing an update for existing DriveKey owners, which will be released as soon as the JTAG programmer is ready. In the near future we will also publish a standard for appending BCA data at the end of the ISO image, so that any new game with this new protection will work without any update of the chip. The actual game ISO will remain unmodified)
User avatar
CoFree
Robinhood
Robinhood
Posts: 13414
Joined: Wed Nov 07, 2007 1:38 pm
Location: In the Forest
Contact:

Re: Drivekey issue

Post by CoFree »

cool
thats the first i heard about it
"FIGHTING TYRANNY in a TECHNOLOGICAL NOTTINGHAM"
Image
No Questions by PM.
sadalius
Robinhood
Robinhood
Posts: 4039
Joined: Wed Nov 07, 2007 6:06 pm

Re: Drivekey issue

Post by sadalius »

Yeah, they will be bringing an update to the drivekey. But it will be a jtag update which for those that already have the drivekey, means you'll have to get a programmer to do it with.

Also, I've been playing it by USB HDD on wiiflow. I had to mod the image to get it to work though. There is a new copy protection in it is why it isn't working like it should.
Sadalius

No questions by PM please
User avatar
yginesta
Bandit
Bandit
Posts: 141
Joined: Fri Nov 23, 2007 8:17 pm

Re: Drivekey issue

Post by yginesta »

Ok so are there any guides for running this from the SD card? also which is the best mod chip to run as of now? I have read the posting on the Drive keys website and the only way get the new update will be buying a new chip or getting a programmer to do it.


Thanks in advance,
User avatar
CoFree
Robinhood
Robinhood
Posts: 13414
Joined: Wed Nov 07, 2007 1:38 pm
Location: In the Forest
Contact:

Re: Drivekey issue

Post by CoFree »

you will have to wait for sadalius for his take on this
but
I think the best thing to do a mod on the wii is
a softmod
stop playing games from a disc and start playing all your games from a usb HD
"FIGHTING TYRANNY in a TECHNOLOGICAL NOTTINGHAM"
Image
No Questions by PM.
User avatar
yginesta
Bandit
Bandit
Posts: 141
Joined: Fri Nov 23, 2007 8:17 pm

Re: Drivekey issue

Post by yginesta »

Do you know anywhere where I can find a TUT for the best soft mod?

I have done this on my old Xbox and it worked pretty well, but it was a bit complicated creating my USB port and creating a USB drive to read as an xbox memory card.
User avatar
CoFree
Robinhood
Robinhood
Posts: 13414
Joined: Wed Nov 07, 2007 1:38 pm
Location: In the Forest
Contact:

Re: Drivekey issue

Post by CoFree »

http://www.wiihacks.com/recommended-faq ... ials-only/" onclick="window.open(this.href);return false;
"FIGHTING TYRANNY in a TECHNOLOGICAL NOTTINGHAM"
Image
No Questions by PM.
Post Reply

Return to “Hard mod or chip Questions”