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abgx help

Posted: Thu Feb 25, 2010 8:45 am
by chrislfc
just run tiger woods 10 throw abgx and got this game data was found but stealth wasn't what should i do

Re: abgx help

Posted: Thu Feb 25, 2010 10:47 am
by who_be_dat
If all files are intact and nothing is blank, you should be able to burn. Do you have a sceeenshot of Tiger woods 2010 in abgx?
Is it Region Free?

Re: abgx help

Posted: Thu Feb 25, 2010 11:03 am
by chrislfc
here is the abgx log what do you meen by this If all files are intact and nothing is blank

───────────────────────────────────────────────────────────────────────────────
\\//\\//\\//\\//\\/█\\//\ \ \/ /┌─┐┌─┐┌─┐\\//\\//\\//\\//\\//\\//\\//\\//\\//\\
//\\//\\//\\//\█▀█\█▀█\█▀█/ /\ \ ─┤├─┐│ │//\\//\\//\\//\\//\\//\\//\\//\\//\\//
───────────────▀▀▀─▀▀▀─▀▀█──────└─┘└─┘└─┘─v1.0.2───────[http://abgx360.net]────
▀▀▀
Checking for updates to abgx360.dat...
Server file abgx360.dat no newer than local file - not retrieving

C:\Users\iam a pc\Desktop\xbox 360 games\tiger wooo 10.dvd is valid

Checking Game
ISO: "C:\Users\iam a pc\Desktop\xbox 360 games\tiger wooo 10.iso"
Size: 7838695424 bytes (SplitVid 3rd or 4th wave)
Files in ISO: 812, Folders in ISO: 37
Total bytes used: 6875674560 (94.21%)
Game appears to have random padding

Checking default.xex
Original PE Filename: xenon-final.exe
Original PE Timestamp: 2009/04/29 19:39:27
Game Name: TigerWoodsPGATOUR(R) 10
Developer: Electronic Arts - Tiburon
Publisher: Electronic Arts Inc
Genre: Sports: Golf
No Avatar Awards
Achievements: 29 Achievements totaling 1000 Gamerscore
XEX CRC = AEAF9E49
XEX Media ID: 161363E062A8EBFCB776F7FB-6685302A

Region Code: 0xFFFFFFFF
Region Free!

Checking SS
Timestamp of Authoring: 2009/05/05 00:00:00
Timestamp of Mastering: 2009/06/05 05:36:23
SS Version: 2 (trusted)
SS CRC = EA4A32D8 (RawSS = 06751E48)
SS Media ID: 161363E062A8EBFCB776F7FB-6685302A (matches game)
SS looks valid

Checking DMI
Timestamp of Authoring: 2009/05/05 00:00:00 (matches SS)
DMI CRC = 812F3246
DMI Media ID: 161363E062A8EBFCB776F7FB-6685302A (matches game)
DMI looks valid

Checking PFI
PFI CRC = 2A4CCBD3
PFI matches known data (3rd wave - requires iXtreme v1.51 or later)

Video partition found
Video CRC = 0E58FB9D (V0 = CF942E7B, V1 = 4809B37A)
Video partition matches known data (3rd wave - requires iXtreme v1.51 or later)

Stealth check passed!

Starting Verification
Looking for EA4A32D8AEAF9E49.ini in the online verified database
There is no verified rip of this Xex/SS combination in the online database
Failed to find a verified ini file for this Xex/SS combination
Attempting to at least verify the game data
Looking for Xex_AEAF9E49.ini in the online verified database
Downloading Xex_AEAF9E49.ini
100% [================================>] 27 1.6 KB/s ETA 00:00
Xex_AEAF9E49.ini was downloaded successfully
'Xex_AEAF9E49.ini' contains 3 SS CRCs, randomly picked #3
Looking for F55DB37FAEAF9E49.ini in the online verified database
Downloading F55DB37FAEAF9E49.ini
100% [================================>] 334 21.7 KB/s ETA 00:00
F55DB37FAEAF9E49.ini was downloaded successfully

Using F55DB37FAEAF9E49.ini (334 bytes)

Checking Game CRC... (press Q to cancel)
Percent Elapsed Estimated Time Average Current Errors Total
Done Time Time Left Speed Speed Recovered Retries
100% 2:51 2:51 0:00 40.7 MB/s 49.5 MB/s

AnyDVD style corruption was not detected
Game CRC = 7DB87420 (matches)

Game data was verified but stealth wasn't

Set AutoFix Threshold to Level 3 if you want to try and find a verified SS and
Stealth files that match the Xex, and automatically patch them if found.

Press any key to exit . . .

Re: abgx help

Posted: Thu Feb 25, 2010 11:14 am
by who_be_dat
Set AutoFix Threshold to Level 3 if you want to try and find a verified SS and
Stealth files that match the Xex, and automatically patch them if found.

Re: abgx help

Posted: Thu Feb 25, 2010 11:51 am
by chrislfc
i thought that if it was a in hand rip i should not let abgx fix it for me

Re: abgx help

Posted: Thu Feb 25, 2010 12:56 pm
by who_be_dat
Then it wont verify sealth if it doesn't match what abgx has in it database. Its on you, if you trust you iso then go ahead and burn. I had an iso like that once one file didn't match what abgx had in it's database, so i just let abgx fix it then i burn it and it worked fine.

Re: abgx help

Posted: Thu Feb 25, 2010 2:28 pm
by chrislfc
thanks man

Re: abgx help

Posted: Thu Feb 25, 2010 5:38 pm
by HaGGardSmurf
I rarely use ABGX anymore, I know my drive produces good rip's and as long as I check xbc's log and there are no error's I dont worry.

Re: abgx help

Posted: Fri Feb 26, 2010 8:19 am
by chrislfc
i ripped a few more games an they were all fine so i am going to leave the game the way it is thank for your help guys