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Wii Modchip

Posted: Sun Feb 03, 2008 1:36 am
by ncaaplayer4
Witch Wii modchip is the best one to use or the easy to make backup for.
Thanks

Re: Wii Modchip

Posted: Sun Feb 03, 2008 2:42 am
by CoFree
right now there is so question about the best mod chip to get
the wwikey used to be the best.
we are waiting on the wiikey team to come up with there new update.

how every makeing a back up is not baqd at all.
ill get the dvd drive you need to backup a game.you dont even have to flash it just install it in a coputer and use raw dump.
the ram dump program is here.
http://www.robinhoodsplayground.com/for ... f=114&t=52

Re: Wii Modchip

Posted: Sat Feb 16, 2008 3:25 pm
by Klutsh
But don't forget if you have a D2C based Wii, you only have the option of D2Ckey or Agron, all the other chips won't work

Re: Wii Modchip

Posted: Sat May 30, 2009 10:31 am
by lcddarkangel1
ok so i installed a DriveKey Solderless Wii Mod Chip.

This is a 100% solderless chip that works with all drives, even if you have the epoxy, D3(d2nothing) drive. The Drivekey modchip clips between the motherboard and the Wii drive and allows you to play 100% of your backup games. Again, it is partial compatibility for region free, just like any oth...

spec:

•Works on all Wii drives (DMS, D2A, D2B, D2C, D2C-2, D2E, D3/d2nothing)
•Works on all Wii regions (USA, JAP, PAL, KOREA)
•Compatible with D2B "cut pin" drives
•Compatible with D2E "epoxy" drives (no need to remove epoxy)
•Fully updatable via DVD and JTAG
•Plug-and-play 2 minute installation
•No soldering necessary
•No external PC/laptop needed
•Direct Boot of Wii original, import, and backup (copied) games
•Direct Boot of Gamecube* original, import, and backup (copied) games
•Supports multi-disc games
•Supports dual-layer discs
•Fully configurable Region Override
•Fully configurable Update Blocker
•Transparent stealth operation
•Integrates proven D2CKey Intelligent Code Modifying System
•No awkward USB interface - just insert DVD and play!
•Supports, SMG, SSBB and other 'problem' titles
•Ultra-low power consumption; does not interfere with normal Wii operation
•Streaming audio in Gamecube games is not supported
•FPGA fully updatable via JTAG external programmer
•JTAG software automatically downloads individually signed updates from DriveKey server
•SPI fully updatable via DVD
•Fully configurable update blocker
•Fully configurable region override
•Enable/Disable DriveKey via the config menu
•Config option to autoboot Wii discs (insert the disc, the game will load immediately


with some of the games i play about 5 minutes into the game it tells me it cant read the disk
remove disk and turn off wii. but if we just pop the disk out and put it back in it keeps playin.

what do this mean.

Re: Wii Modchip

Posted: Mon Jun 01, 2009 10:24 am
by sadalius
I've seen this across the board with the line up of modchips that I've had in my wii. I've had a Wiid, Wiikey, Wasabi V1, and a drivekey and I've ran across a few (3) games that do this. It can be attributed to a few things actually. In my case, it was bad burns. I just re-ripped the games and burnt them again and they worked. But keep in mind that this can be caused by a few other things as well. Media, weak laser, anything that can interfere with reading a disk really can be a factor on this. I wouldn't think it would be the chip or else it would be doing it all the time.

Re: Wii Modchip

Posted: Mon Jun 01, 2009 1:06 pm
by lcddarkangel1
ok i got some new disks and now it works great