Xbox Live Ban Updates

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NeoRio
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Xbox Live Ban Updates

Post by NeoRio »

I've spent at least 10 hours in the last 2 weeks reading as many threads and posts as possible concerning the Xbox Live bans in as many forums as I've been able to. (It seems the Xbox-Scene has the most activity, but you can get your head turned around by reading too much there!) Cofree, I like your forum and the simplicity of your tutorials...I'd like to just stay here for my questions and info!

Since I did just devote several hours to reading through the main "ban" thread over on Xbox-Scene, I wanted to get your guys' take on a few things that stood out to me the most. Out of the hundred+ posts, there were 2 that stood out to me the most...or which maybe just seemed to be coming from users who knew what they were talking about. Before I quote them though, Cofree, let me just say how inspiring it is that neither you, nor the other 360's that you have modded have been banned! I take it you survived the first and second ban waves also? This is the best kind of "proof" for me...in determining what to do from here in my situation. I've only had my 360 for about 2 months, I already own 8 games (which cost around $65 each). I bought a second 360 2 weeks ago so my kids could have something to play on while MS fixes the RROD one (still waiting for their box to come in the mail...to ship it to them). I'm pretty decided on having 2 Xboxes, but the only reason for that would be to mod one and to not mod the other...and only play on Live with the non-modded one. But your success using your modded one all this time and never being banned on Live makes me wonder if that would really be necessary. It seems that for the next 6 months or so MS may not do any more banning.

OK, here are the 2 snippets of posts that I wanted to share with you:
(From Notrain)
For the record, I personally think these last bans were a mixture of old remains (may '07) and the Jitter Detection, nothing else. It will probably be another 6 months before Microsoft has devised a new plan to detect 1.4. While the hackers can release a new firmware after a couple of days after its detection, Microsoft has to reverse engineer a new detection, then alter its production methods so newer discs will be vulnerable et cetera... a behemoth doesn't change easily, it's not a cat and mouse game anymore.
This user (Notarin) also commented on other things like the 12v fan theory...and he seemed to know his electronics pretty well. To me (an unlearned 360 user)...his "theory" seemed to make the most sense to me.
(From 000HcC000)
1) Should you do/keep the 12v fan mod? not if you want to play on live

2) should you use kreon checker for "bad" ss? yes if you're on anything other than 1.4, no if you're on 1.4. And that name should really be changed to 6701 checker because it can and has been produced by 360 drives, not just kreon.

3) why are bannings/unbannings happening? there is no way to know 100% why ms ever ban, only what can be done to prevent detection. The responses from bad drives is a very good reason why bannings could be happening to people who don't have modified firmware, there is also a lot more involved in the timings that could or could not be happening.
I just watched your video tutorial, Cofree, on how to stealth check (and SS check) ISOs or backup games. What is the best way to make the dump from the original DVD?--e.g, how do you make the best copy of your game? I've recently read that the Kreon drive is no long the most accurate...but that a Samsung drive using a certain method is more accurate? Also, I'm just curious to know (since you mentioned); how is an ISO that you download from the internet going to be different from the ISO that you create yourself?--wouldn't those same "checking" tools work to check if a downloaded ISO is safe or a good copy?

Thanks,
Nathan
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Re: Xbox Live Ban Updates

Post by CoFree »

no a downloaded game could have all the right stealth file and then some file that would give it away that it was a downloaded game.
this may not be the case but why take the chance.

the sh-d162c drive is good to do your dumps
they are saying that 5 out of 1000 were giving the bad ss rip.the samsung drive dump was giving 1 in 1000 bad ss dumps.
the new v1.4 firmware is said not to give the bad ss dump if you have one.
i wont play a game that has a bad ss dump.i just dump it again.i have only got one bad ss dump out of a few ;)
you can get a sh-d162c on ebay.
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Re: Xbox Live Ban Updates

Post by NeoRio »

Thanks for the answer. I take it that you have played your backups on Live and (to date) have not been banned? (And your friends who you have hooked up also?) And that leads you to thinking that it is not the FW they are detecting but bad copies?--you have modded your fan also, right?

When you say that a d/l game could have all the right stealth data, but it could have another "file" that gives it away as a downloaded copy...do you mean that it (the file) would have purposely been put there by the person who prepared (or dumped) the game?--and is that just a guess, or have those been reported? Would that be the only only thing that would make a downloaded game unsafe or any different from your own copy that you'd check with the same process?

When you mention that the Samsung sh-d162c is the best device to do backups...what method do you use?--Kreon FW? (All the drives on eBay are around $60 already flashed with Kreon.)

Also, when you said "the new v1.4 firmware is said not to give the bad ss dump if you have one."--not sure what you mean?

P.S. It just seems to me that of all the reports on Xbox-Scene of people getting banned, many of them probably never played downloaded games...but copies they themselves made.
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Re: Xbox Live Ban Updates

Post by CoFree »

i dont dump with a 360 drive
i use a sh-d162c to dump with

no i dont know about the d/l games i just wont to take a chance

the new firmware is suppose to be able to give a false report that the ss is fine
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Re: Xbox Live Ban Updates

Post by NeoRio »

cofree wrote:i use a sh-d162c to dump with
What method do you use?--Kreon? Have you played your backups on Live?
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Re: Xbox Live Ban Updates

Post by CoFree »

onre of my sh-d162c drives has -Kreon v81 and the other has v100 firmware

i play on live all the time
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Re: Xbox Live Ban Updates

Post by sadalius »

Same here. I use a Kreon v1.0 flashed sh-d16c drive. I never use downloaded 360 games. I've had mine modded for a long time now and have not been banned. Take that for what it's worth, I could go home and be banned as soon as I turn the thing on, but I've gone throw 3 ban waves so far and knock on wood, I must be doing something right :D
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Re: Xbox Live Ban Updates

Post by NeoRio »

sadalius wrote:Same here. I use a Kreon v1.0 flashed sh-d16c drive. I never use downloaded 360 games. I've had mine modded for a long time now and have not been banned.
That's great news...gives me faith that I'll make it too! I take it both you and Cofree play your copies on Live...and not just the originals?--or if not, what percentage of your Live play is done with backups as opposed to originals?
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Re: Xbox Live Ban Updates

Post by sadalius »

I play mostly originals on Live. I would say 95% of the games that I play on Live are original. But this can change depending on which I can get to first, my backup copy or my original :D
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Re: Xbox Live Ban Updates

Post by NeoRio »

If Cofree is the same, then I wonder if the reason you have not been banned after all this time is because you hardly ever play your backups on Live?
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Re: Xbox Live Ban Updates

Post by CoFree »

good lord man

i have many modded boxes out there none of my people have been banned.
they all backup the same way i do.
all i play are backup.if i see my daughter with a orig game in her hand she gets in trouble.
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Re: Xbox Live Ban Updates

Post by NeoRio »

I'm sorry I'm being such a bother with all my questions! It's just that my head has been turned around reading thousands of posts of possible reasons why people were banned recently. Your guys' story seems to really confirm what one of the users on the Xbox-Scene forum said; that he thought the bannings happened because people were playing bad downloaded ISOs.

What is your theory on the recent bannings?
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Re: Xbox Live Ban Updates

Post by CoFree »

M$
just wanted to show they were still keeping a eye on things
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Re: Xbox Live Ban Updates

Post by sadalius »

My theory? We are f***ing with Microsoft's system. Simply put. Just like with the original xbox's, if the system detects you have a mod, you get banned. Is the system perfect? Nothing is perfect, including what we use to mod with. In short, we don't know with 100% certainty what is being used as criteria for banning. We just know what the system polls for when connecting to Live. In fact you can go here: http://www.xbins.org/xblive and see the logs. We just don't know what besides this they are looking for if anything.
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Re: Xbox Live Ban Updates

Post by lilrevuk »

Not just that....

sometimes the 'region free' games are available for download before their release date in a certain country, not good for Live detection.

I've not been banned yet, and I try and play only originals on Live as well.

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